There's a bit of a rattle in the unit, especially whenĬentered- but it's not too distracting when you're driving full We tried it with Electronic Art's Need for Speed III, for example, andĬould really feel it when we side-swiped another car! Two Microsoft games: Monster Truck Madness 2 and Cart Precision RacingĪre included, but other recent racing games also support Force To make use of this feature? otherwise, it's just a regular steering
Hit the curb, drive over rough roads, rev the engine-Ĭar, you're going to feel it. Game system or Microsoft's Sidewinder Force Feedback joystick, you can
While the software install adds it as a game controller to Controlīut when you check out its configuration, you find It's easy to set up, clamping tightly onto the edge of your desk, With black, streamlined styling that wouldn't be out of place if a The wheel and pedals have a solid, reassuring Microsoft's Sidewinder Force Feedback Steering Wheel Steering wheels as game controllers go back a while to some of the earliest PC and Arcade car racing games- but most offer a flimsy feel, and may only work with a few titles. Of driving a car at over 200 km/h when you're controlling the action And 3DĬards with more RAM on them than entire computers had a few years ago.īut despite what you hear and see, it's hard to get sucked into the The quest for the perfect virtual gaming experienceĬomputer sound- floor-shaking sub-woofers, for example. Requires: Pentium 90 or better, Windows 95/98 Microsoft Sidewinder Force Feedback Steering